Overview
The Rookie Path is XileRO's guided onboarding for brand-new players. It starts the moment you wash ashore and walks you through the server's core systems โ and every step upgrades your gear. You begin with Rookie Gear Tier I and work your way up to Tier V, learning a new system at each stage.
Everything you earn on the Rookie Path is character-bound โ it can't be traded, mailed, vended or stored โ so it's purely yours to level with and never affects the economy. Once you outgrow it, sell it to any NPC shop for 1 zeny a piece to clear your inventory. Every bound item sells this way.
๐๏ธ Step 1 โ Captain Carocc (the starter island)
When you first arrive, the chat box tells you who to find: Captain Carocc, a few steps north-west on the castaway island
(int_land), and that your Quest window opens with ALT+U. He hands you the Rookie Welcome Kit as soon as he starts your
training โ hunt 5 Poring, 5 Lunatic and 3 Fabre (tracked in your Quest
window, ALT+U), then report back. When you're done, the Sailor at the
south-west dock names the Hub's four zones (Goals Row, Registry, Showroom, Exhibits) and sails you to the Adventurer's Hub, landing you on the same cell as @newb,
where the Rookie Mentor is a few steps north and the game tells you where he stands. Navi, the Hub guide, shows
you the four zones and opens the first step of your Adventurer's Passport (the Passport Clerk is in Goals Row). The kit:
- Rookie Gear Tier I โ the full 4-piece set (Suit, Manteau, Shoes, Charm)
- Dragon Wings + Sunglasses (cosmetic)
- 30ร Novice Potion
- Castaway's Resolve โ a one-time head-start buff: Blessing, Increase AGI (60 min) and +50% Base EXP (30 min)
Report back with the hunt done and Carocc adds the [C] Piggyback costume and, once per account, a pair of Starter Boots: Max HP and SP +10%, SP Recovery +15% and +15% movement speed, bound to your account. They take the shoe slot, so wear them or the Rookie Shoes (the Rookie set bonus needs all four Rookie pieces).
Need something to practise on? The Training Dummies on the island take hits like any monster.
No starting zeny, Fly Wings or Battle Manual item โ the head-start buff replaces
them, and @warp / @jump make Fly Wings unnecessary on a mid-rate.
Left the island early? The ship never goes back, so the Rookie Mentor takes over Carocc's training: hunt the same Poring, Lunatic and Fabre in the Prontera fields and report to the Mentor instead. If you never spoke to Carocc, the Mentor hands you the Welcome Kit too.
๐บ๏ธ The Castaway Course (optional, on the island)
The island is three zones in the order you will climb them. A scout stands at each entry and teaches one thing, and each lesson is one step in your Quest window (ALT+U). Skip it if you know the server: nothing else asks for it.
| Zone | Levels | Scout | What you learn | Step closes when |
|---|---|---|---|---|
| Poring Meadow (centre) | 1-15 | Scout Pip (70, 84) | Hunt Poring and Lunatic, then sell your loot | you open the sell window at Kass the Island Trader (79, 95), beside the healer |
| Fabre Woods (west) | 15-35 | Scout Bram (50, 88) | @autoattack: 1 AP a minute, 300 AP a day; it stops at 0 AP, a full bag, overweight, a map change or opening storage |
you reach base level 20 |
| Mi Gao Arena (south-east) | 35-60 | Scout Mira (80, 72) | The first job comes from the Job Master; then the boards in the Hub: @next, @contracts, @bounty, @partyboard, @guilds and the @go 1 market |
you take a first job |
Kass the Island Trader buys your drops at the normal NPC sell price and sells Red and Orange Potions at their normal price. You still start with 0 zeny and 0 items.
Finishing the third step pays 30 minutes of +50% Base EXP, once per account (a second character completes the course and gets no second buff). No zeny and no item. Each step opens when you first talk to its scout and closes by its own check, so you can do them in any order.
Monsters spawn in their zone but wander, so a Fabre may stray toward the meadow. The three Training Dummies and the Lv 1-6 mini-bosses (Fabre Ringleader, Furious Poring, Elusive Poring, Solid Lunatic) now live in Poring Meadow, where level 1s start.
๐งญ Step 2 โ The Rookie Mentor (the Hub)
Captain Carocc sends you on to the newbie Hub (moc_para01): take the ship, or type @newb from anywhere. Until you pass Tier II, logging in and @newb remind you that the Mentor has your next gear. Find the
Rookie Mentor in the middle of the Hub's hall, a few steps from where you land (his Tier II training points you to the Weekly Bounty Board in the Hub's Goals Row, and Navi can take you there). The Mentor runs the
rest of your training, tracked
in your Quest window (ALT+U) with on-screen navigation arrows to each goal.
Each time you complete a stage, the Mentor takes your old gear set and upgrades
you to the next tier:
| Tier | How to earn it | What you learn |
|---|---|---|
| I | Finish Captain Carocc's training | Combat + the Quest window |
| II | Accept a Weekly Bounty (board beside the Mentor, or @bounty), then come back; it still counts after the weekly reset. Clear the bounty later on the board for its zeny, EXP and leveling pack |
The repeatable reward loop |
| III | Reach Base Level 30 (try @autoattack). Turn it in while in a party of 2 or more players online and you also get one Battle Manual (bound to your character, once) |
AFK farming with Action Points, and playing together |
| IV | Spend a trait point in your Stats window (Alt+A) | The trait-stat system |
| V | Change to a 2nd-class job at the Job Master in Prontera (161, 192) | You graduate! |
Party up. Party members standing nearby share bounty and quest kills, and each extra member adds 30% EXP for everyone (within 100 levels). Ask for a party in #main.
Graduating (Tier V) unlocks the wearable [Grad] title โ set it from your
Title tab of the Equipment window (ALT+Q).
๐ฑ After graduation โ Rookie Trials VII and VIII
The Mentor keeps going after Tier V. Each trial pays half of the Rookie Wardrobe, four costumes bound to your account, once per character:
| Trial | How to earn it | Rookie Wardrobe |
|---|---|---|
| VII | Be reborn: reach Base Level 99 and Job Level 50 on a 2nd job, then ask the Job Master in Prontera (161, 192) | [C] Angel Marcher Hat + [C] Leticia Wing |
| VIII | Take a transcendent 2nd job (Lord Knight, High Wizard and the rest) | [C] Hairband Of Asmodeus + [C] Phigasia Scarf |
(Rookie Trial VI, joining a guild, is claimed at the Guild Finder.) Along the way,
achievements unlock titles at level 60 ([60]), your first job ([Path]),
level 99 ([99]), rebirth ([Tran]) and your transcendent 2nd job
([Rise]). See Achievements.
๐ก๏ธ The Rookie Gear set
A full 4-piece set, usable by every class from Level 1 and character-bound. The bonuses scale each tier but stay intentionally modest โ it's a leg-up while you climb, and you'll outgrow it as you reach real gear.
| Piece | Slot | Tier I | Tier V |
|---|---|---|---|
| Rookie Suit | Armor | DEF 3, +30 HP, +10 SP | DEF 5, +90 HP, +30 SP |
| Rookie Manteau | Garment | DEF 2, +5 Flee | DEF 4, +10 Flee |
| Rookie Shoes | Footgear | DEF 2, +30 HP | DEF 4, +90 HP |
| Rookie Charm | Accessory | +1 All Stats | +3 All Stats |
Set bonus (wear all four pieces of the same tier): from +5% MaxHP, +1 All Stats, +5 Hit, +5 Flee at Tier I, scaling to +10% MaxHP, +3 All Stats, +10 Hit, +10 Flee at Tier V.
๐ช Trait stats โ your Tier IV step
Your Tier IV step teaches XileRO's trait stats โ POW, STA, WIS, SPL, CON, CRT โ a renewal-era layer added to every job. You earn trait points just by logging in each day, and spend them in your Stats window (Alt+A). Spend one trait point, then return to the Rookie Mentor to claim Tier IV. See Trait Stats.
โ๏ธ Handy commands while you train
| Command | What it does |
|---|---|
@autoattack / @ac |
AFK-farm with your daily Action Points |
@autoattack โ Buff Skills / Buff Items |
Auto-apply your buffs while farming |
@help |
Menu of every essential NPC, leveling spot, quest and instance |
@newb |
Warp to the Adventurer's Hub entrance (the Rookie Mentor and Navi); @newb goals takes you to the Weekly Bounty Board's zone, @newb crew, @newb gallery and @newb exhibits to the others |