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๐Ÿ’€ MVP Card Hunting

Every MVP and mini-boss card on XileRO, and exactly where to hunt the monster that drops it โ€” no shop shortcuts.

Overview

Monster cards used to be for sale, flat zeny, no questions asked. Not anymore โ€” every card on XileRO, MVP or mini-boss, only comes from actually killing the monster. If you want a card, you're going to earn it.

All 14 monster cards previously sold at the Cards/Card shops (Christmas Town and the Shopping Mall) were removed. Every card in the game, MVP or not, is a monster drop only.


Unique MVPs

One spawn, one kill, one shot at the card โ€” these are true single-instance MVPs. Every spawn is a random point somewhere on its map, so there's no fixed tile to camp; reach each dungeon through the normal town-to-dungeon warp network, no special unlock needed.

HP is what the boss has in game (after the server's MVP HP rate). How each boss fights, and its tier: MVP Bosses.

Monster Level HP Spawn Map(s) Respawn Card
Orc Lord 95 7,990,000 gef_fild10 ~2h/1h Orc Lord Card[^1]
Orc Hero 95 7,990,000 gef_fild02, gef_fild14 ~24h/12h & ~1h/30m Orc Hero Card[^2]
Doppelganger 99 15,980,000 gef_dun02, gld_dun02 ~2h/1h Doppelganger Card[^3]
Pharaoh 95 7,990,000 in_sphinx5 ~1h/30m Pharaoh Card[^4]
Mistress 95 7,990,000 mjolnir_04 ~1h/30m Mistress Card[^5]
Moonlight Flower 95 7,990,000 pay_dun04 ~1h/2h Moonlight Flower Card[^6]
Maya 99 15,980,000 anthell02 ~2h/1h Maya Card[^7]
Beelzebub 99 60,010,000 abbey03 ~4h/2h Berzebub Card[^8]
Osiris 95 7,990,000 moc_pryd04 ~1h/2h Osiris Card[^9]
Baphomet 99 15,980,000 prt_maze03 ~2h/1h Baphomet Card[^10]
Golden Thief Bug 99 15,980,000 prt_sewb4 ~1h/30m Golden Thief Bug Card[^11]
Eddga 95 7,990,000 pay_fild11 ~2h/1h Eddga Card[^12]
Phreeoni 95 7,990,000 moc_fild17 ~2h/1h Phreeoni Card[^13]
Stormy Knight 95 7,990,000 xmas_dun02 ~76m/15m Stormy Knight Card[^14]
Dracula 99 30,005,000 gef_dun01 ~1h/30m Dracula Card[^15]
Evil Snake Lord 99 15,980,000 gon_dun03 ~94m/1h Evil Snake Lord Card[^16]
Samurai Specter 99 15,980,000 ama_dun03 ~91m/1h Samurai Spector Card[^17]
White Lady 99 15,980,000 lou_dun03 ~116m/83m White Lady Card[^18]
Detale 99 30,005,000 abyss_03 ~3h/2h Detale Card[^19]
Kiel D-01 99 30,005,000 kh_dun02 ~2h/1h Kiel-D-01 Card[^20]
Fallen Bishop 99 30,005,000 abbey02 ~2h/10m Fallen Bishop Hibram Card[^21]
Maya Purple 99 1,554,331 anthell01 ~2h/1h Maya Purple Card[^22]

More MVP cards

These MVPs drop their card too, at the same flat 1%:

Monster Card Effect
Garm Garm Card (armor) When hit in melee, 25% chance to Freeze the attacker. With the Garm Baby Card: Frost Diver Lv 3 autocast chance +25%
Turtle General Turtle General Card (weapon) ATK +10%; 3% chance to cast Magnum Break Lv 10 on a physical attack
Gopinich Gopinich Card (headgear) SP +5 on each normal attack; SP cost of skills +25%
Drake Drake Card (weapon) Full damage to every monster size
Dark Lord Dark Lord Card (shoes) When hit, 10% chance to cast Meteor Storm Lv 5
Kublin Kublin Card (shoes) AGI +3, FLEE +10; when hit, 5% chance to cast Increase AGI Lv 10 on yourself. Works in PvP and castles too
Amon Ra Amon Ra Card (shoes) All Stats +1; when hit in melee, 3% chance to cast Kyrie Eleison Lv 10 (10% at 99 INT or more)
Tao Gunka Tao Gunka Card (armor) Max HP +100%, equipment DEF and MDEF -50%. No effect in castles
Egnigem Cenia Egnigem Cenia Card (shoes) Max HP and Max SP +15%; restores 500 HP and 50 SP every 10 seconds
Lord of Death Lord of Death Card (weapon) On a melee attack, 5% chance each of Stun, Curse, Silence, Poison and Bleeding; 0.01% chance of Coma on normal monsters
RSX-0806 RSX-0806 Card (armor) VIT +5; immune to knockback; armor can't break in battle
Atroce Atroce Card (weapon) ATK +25; 5% chance on attack of ASPD +100% for 10 seconds
Randgris Randgris Card (weapon) ATK +10%; weapon can't break in battle; 5% chance to cast Dispel Lv 1 on a physical attack. No effect in castles
Ktullanux Ktullanux Card (armor) Physical damage vs Fire +50%; when hit physically or by magic, 2% chance to cast Frost Nova Lv 10
Boitata Boitata Card (armor) Physical damage +40% vs Brute and Insect race and vs Wind and Earth property
Gloom Under Night Gloom Under Night Card (armor) Physical damage +40% vs Holy and Dark property and vs Angel and Demon race
Nidhoggur's Shadow Nidhoggur's Shadow Card (armor) INT +5; for a High Wizard, cast time -20%. Works in castles too
Abyss Arthur Abyss Arthur Card (garment) Physical and magic damage +15% vs Large monsters only (never against players, mounted ones included)
Vesper Vesper Card (headgear) DEX +5; ignores 50% of the MDEF of Boss monsters
Lady Tanee Lady Tanee Card (shoes) Max SP +50%, Max HP -10%, SP cost of skills -10%
Ifrit Ifrit Card (accessory) ATK +1% per 10 job levels, CRIT and HIT +1 per 5 job levels (ATK +7%, CRIT +14, HIT +14 at job level 70); 1% chance to cast Earthquake Lv 2 when hit physically

Beelzebub is a two-stage fight. He spawns disguised as a small "Fly Form" and reveals his true, massive MVP form at the first blow โ€” that's when he Metamorphoses, at full HP. The card only drops from the True Form. See MVP Bosses for how he and the other bosses fight.


Repeatable Mini-Bosses

These are Class: Boss monsters too, but they spawn in small groups with short (or no) respawn cooldowns rather than as a lone MVP โ€” think of them as a lower-stakes, more farmable card source.

Monster Level HP Spawn Map(s) Respawn Card
Toad 10 5,065 cmd_fild03, gef_fild01 ~1h/30m Toad Card[^23]
Mastering 2 2,415 prt_maze03, xmas_dun01, pay_fild04, yuno_fild04 ~32m/2m Mastering Card[^24]
Dragon Fly 8 2,400 moc_fild18 ~1h/30m Dragon Fly Card[^25]
Vagabond Wolf 24 12,240 prt_maze01, prt_maze03, moc_fild03 ~36m/20m Vagabond Wolf Card[^26]
Eclipse 6 1,800 prt_maze03, prt_fild02 ~32m/2m Eclipse Card[^27]
Angeling 20 55,000 xmas_dun01, pay_fild04, yuno_fild03 ~1h/30m Angeling Card[^28]
Ghostring 18 73,300 prt_maze03, treasure02, pay_fild04 ~1h/30m Ghostring Card[^29]
Ogretooth 71 29,900 alde_dun04, gefenia01-04, gef_dun01, gl_cas01, gl_cas02 ~1h/30m Ogretooth Card[^30]
Monkey Fist 255 1,168,000 prt_fild03, gon_fild01, gef_fild02, um_fild02, um_fild04 at once Monkey Fist Card[^31]
Mutant Dragonoid 65 62,600 cmd_fild03, hu_fild05 instant Mutant Dragonoid Card[^32]
Bloody Knight Champion 255 2,150,000 nif_fild01, gefenia01-04, gl_knt02 at once (nif_fild01), ~5m/2.5m (the rest) Bloody Knight Champion Card[^33]
Chimera 70 32,600 gl_cas02 ~30m/15m Chimera Card[^34]
Owl Baron 75 59,489 gl_cas01, tha_t04, tha_t05, tha_t06 instant Owl Baron Card[^35]
Dark Illusion 77 101,487 gl_church ~1h/30m Dark Illusion Card[^36]
Cat O' Nine Tails 76 63,177 pay_dun04 ~20m Cat O' Nine Tail Card[^37]
Owl Duke 75 26,623 gl_in01, c_tower4, gl_cas01, tha_t04-06 instant Owl Duke Card[^38]
Arc Angeling 60 79,523 yuno_fild05 ~1h/3m Archangeling Card[^39]
Yao Jun 98 50,000 gon_fild01, lou_dun02, lou_dun03 instant Hyegun Card[^40]

Monkey Fist and Bloody Knight Champion are both level 255 and scaled to multi-million/near-million HP โ€” XileRO custom-tuned them to stay relevant at the level cap rather than leaving them at their vanilla low-level stats. They are mini-bosses, not MVPs: a kill names no MVP, pays no MVP EXP and no MVP Ladder points, and pays no monster zeny. Their cards, drops and HP are unchanged.


Drop Rate

Every card on the server, MVP or mini-boss, drops at a flat 1% per kill โ€” no exceptions, no variation by monster. It's rare on purpose; expect a long hunt.

Who picks up the drops

A boss's floor drops go to the players who dealt the most damage, not to the one who landed the last hit. The top damager takes a drop at once, the second damager after 10 seconds, the third after 20 and everyone else after about 21. A party with item share on counts as its best-ranked member. Click a drop too early and the game tells you why: "Loot priority: the players who dealt the most damage take this drop first. It opens to you in N second(s)." Ordinary monsters follow the same order on a shorter clock (3, 5 and 7 seconds).

MVP Soul is retired. It had no use left once its exchanges closed, so no monster drops it any more.


Tips

  • The Tier IV bosses (Beelzebub, Ifrit, Ktullanux, Randgris, Gloom Under Night) respawn every 4-6 hours โ€” check in on them once, not every trip.
  • Orc Hero has two independent spawns, and several mini-bosses (Ogretooth, Bloody Knight Champion, Owl Duke, Owl Baron) have five or more โ€” worth checking every listed map, not just the first.
  • "Instant" respawn mini-bosses (Mutant Dragonoid, Owl Baron, Owl Duke, Yao Jun) are the most farmable card sources on this list โ€” no cooldown between kills.
  • The unique MVPs are genuine bosses with multi-million HP โ€” bring a party for anything below the endgame gear tier.