Random Options are bonus stats that can appear on equipment when you obtain it from crafting NPCs or monster drops. Each piece of gear has a chance to roll 0 to several random bonuses, making every drop potentially unique.
How It Works
When you receive equipment from supported sources:
- Slot Roll - Each equipment type has a maximum number of option slots. Each slot has a 35% chance to activate.
- Option Selection - Active slots select a random bonus from a weighted pool specific to that equipment type.
- Value Roll - Each bonus rolls a value within its defined range.
Most items will have 0-2 options. Getting 3+ options is uncommon, and max options is rare. This keeps random gear below the power level of Unique items.
Equipment Slots
| Equipment Type |
Max Options |
| Headgear |
3 |
| Body Armor |
4 |
| Weapon |
4 |
| Footgear |
2 |
| Accessory |
3 |
| Garment |
2 |
| Shield |
2 |
Rarity Tiers
Options are organized into three tiers with different chances of appearing:
| Tier |
Chance |
Description |
| Common |
~65% |
Basic stat bonuses with modest values |
| Uncommon |
~25% |
Better stats with improved values |
| Rare |
~10% |
Premium bonuses like ASPD, % damage reduction |
Option Pools by Equipment Type
:helmet_with_cross: Headgear (Defensive/Utility)
| Tier |
Bonus |
Range |
| Common |
+VIT |
1-2 |
| Common |
+HP |
50-200 |
| Common |
+DEF |
1-3 |
| Common |
+HIT |
2-6 |
| Uncommon |
+VIT |
2-3 |
| Uncommon |
+HP |
150-400 |
| Uncommon |
+MDEF |
1-4 |
| Uncommon |
+FLEE |
2-6 |
| Rare |
+All Stats |
1-2 |
| Rare |
+Heal% |
2-5 |
| Rare |
+HP% |
1-2 |
๐ก๏ธ Body Armor (Heavy Defensive)
| Tier |
Bonus |
Range |
| Common |
+VIT |
1-2 |
| Common |
+HP |
100-300 |
| Common |
+DEF |
1-4 |
| Common |
+MDEF |
1-3 |
| Uncommon |
+VIT |
2-4 |
| Uncommon |
+HP |
250-600 |
| Uncommon |
+FLEE |
3-8 |
| Uncommon |
+DEF |
3-6 |
| Rare |
+HP% |
1-3 |
| Rare |
Resist Human% |
1-2 |
| Rare |
Resist Normal% |
1-2 |
โ๏ธ Weapon (Offensive)
| Tier |
Bonus |
Range |
| Common |
+STR |
1-2 |
| Common |
+DEX |
1-2 |
| Common |
+ATK |
3-10 |
| Common |
+HIT |
3-10 |
| Uncommon |
+STR |
2-3 |
| Uncommon |
+ATK |
8-18 |
| Uncommon |
+MATK |
8-18 |
| Uncommon |
+CRIT |
1-3 |
| Rare |
+ASPD |
1-2 |
| Rare |
Dmg to Human% |
1-2 |
| Rare |
Crit Dmg% |
1-2 |
| Tier |
Bonus |
Range |
| Common |
+AGI |
1-2 |
| Common |
+FLEE |
2-6 |
| Common |
+HP |
50-150 |
| Uncommon |
+AGI |
2-3 |
| Uncommon |
+FLEE |
5-10 |
| Uncommon |
+SP |
20-60 |
| Rare |
+Speed% |
1-2 |
| Rare |
+DEF |
2-4 |
:ring: Accessory (Stat Variety)
| Tier |
Bonus |
Range |
| Common |
+STR |
1-2 |
| Common |
+AGI |
1-2 |
| Common |
+VIT |
1-2 |
| Common |
+INT |
1-2 |
| Common |
+DEX |
1-2 |
| Common |
+LUK |
1-2 |
| Uncommon |
+HIT |
3-8 |
| Uncommon |
+FLEE |
3-8 |
| Uncommon |
+HP |
50-150 |
| Rare |
+CRIT |
1-2 |
| Rare |
+ASPD |
1 |
:coat: Garment (Defensive Utility)
| Tier |
Bonus |
Range |
| Common |
+FLEE |
2-5 |
| Common |
+DEF |
1-3 |
| Common |
+HP |
50-150 |
| Uncommon |
+AGI |
1-2 |
| Uncommon |
+FLEE |
4-8 |
| Uncommon |
+MDEF |
1-3 |
| Rare |
Resist Human% |
1-2 |
| Rare |
Resist Element% |
1-2 |
๐ก๏ธ Shield (Pure Defensive)
| Tier |
Bonus |
Range |
| Common |
+VIT |
1-2 |
| Common |
+DEF |
1-4 |
| Common |
+HP |
75-200 |
| Uncommon |
+MDEF |
1-4 |
| Uncommon |
+VIT |
2-3 |
| Uncommon |
+HP |
150-350 |
| Rare |
Resist Human% |
1-2 |
| Rare |
Resist Normal% |
1 |
Comparing to Other Item Tiers
Random Options provide a stepping stone in gear progression:
| Item Tier |
Options |
Power Level |
| Regular Equipment |
0 |
Baseline |
| Random Options |
0-2 avg |
Slight boost |
| Unique Items |
4-5 |
Premium |
Random Options make farming and crafting more exciting by adding the chance for better-than-average gear, while preserving Unique items as the top tier.
Sources
Equipment can roll Random Options from:
- Crafting NPCs - Items created through quest NPCs
- Monster Drops - Equipment dropped by monsters with RandomOptionGroup assigned
Not all equipment sources grant Random Options. Only items from supported NPCs and configured monster drops will have a chance to roll bonuses.
Tips
- Check your drops - Use Alt+Q or right-click to view item properties and see any Random Options
- Farm for upgrades - Even common equipment can roll lucky bonuses
- Card slots remain - Random Options are separate from card slots
- Options are permanent - Once rolled, the options on an item cannot be changed