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๐Ÿดโ€โ˜ ๏ธ WOE Event

Guild Royale Feature

Guild Royale is XileRO's War of Emperium (WoE) system: 30 castles across 6 regions, fought over on a schedule, with rewards and a season-long leaderboard for the guilds (and players) who show up and hold ground.

Bloody Coin and the daily in-castle treasure chest have both been retired. Rewards now come from two new coins, a guild-leader daily claim, and a season-points track โ€” see below.

WoE schedule

WoE runs every Friday, Saturday and Sunday, twice a day: one session for Asian prime time and one for European evenings. Times are server time (UTC), which is the clock shown in-game.

Day Server time (UTC) Castle
Friday 06:00 โ€“ 07:00 Hljod (schg_cas04)
Friday 20:00 โ€“ 21:00 Kriemhild (prtg_cas01)
Saturday 06:00 โ€“ 07:00 Hljod (schg_cas04)
Saturday 20:00 โ€“ 21:00 Kriemhild (prtg_cas01)
Sunday 06:00 โ€“ 07:00 Hljod (schg_cas04)
Sunday 20:00 โ€“ 21:00 Kriemhild (prtg_cas01)

The xilero.net homepage shows the same schedule converted to your local time. In-game, @woe โ†’ Check schedule always shows the live one.

Each session ends at a random moment between 5 minutes before and 5 minutes after the hour (see the rules below), so be in position early.

WoE kill & capture feed

During WoE, every castle kill and capture pops up as an announcement for everyone online:

  • [WoE] Player [Toxic] from guild [Gods] has killed [Test2]
  • [WoE] Player [Toxic] from guild [Gods] has captured [Kriemhild] - first break of the session!

The feed is the #woe channel, which you join automatically. Guild alliances formed or ended are announced there too. To hide it, open @settings (or talk to the Command Setter in moc_para01) and turn off WoE Kill & Capture Feed. It stays off across logins, and you can turn it back on there at any time. @channel leave #woe also hides it, but only until you log out.

Breaking the Emperium

Any guild can attack the Emperium โ€” your guild doesn't need the Official Guild Approval skill. You still have to be in a guild to enter a castle.

The castle's flags โ€” inside the castle, at its gates and in town (Yuno and the other cities) โ€” show the holder's emblem and change to the winner's emblem the moment the Emperium breaks. A castle nobody holds shows no emblem. Click a flag for who rules the castle, when it was captured and how often it was defended.

Guild skills in castles

Each guild skill has its own cooldown โ€” using one never blocks another, and relogging doesn't reset them.

Skill Who casts Effect Cooldown
Battle Orders Guild Master +10 STR, DEX and INT to guild members within 15 cells for 3 minutes 5 minutes
Regeneration Guild Master faster HP/SP regeneration for nearby guild members for 2 minutes โ€” HP keeps regenerating (at half rate) while you walk 3 minutes
Restore Guild Master nearby guild members recover 90% HP and SP 5 minutes
Emergency Call Guild Master teleports the whole guild to the Guild Master (5 second cast) 5 minutes
Charge Shout Flag Guild Master plants a Flag of Assault for 5 minutes 3 minutes
Charge Shout Beating any guild member teleports you to your guild's flag 3 minutes
Emergency Move Guild Master +50% movement speed to nearby guild members for 10 seconds โ€” faster than Increase AGI 3 minutes

Charge Shout is an attacker's tool: it doesn't work in a castle your guild owns, so once you capture a castle your flag there stops working. The flag has 15,000 HP โ€” destroy it to cut off the enemy's reinforcements.

Emergency Call works anywhere except maps that block warping (like jail or instances). The rest only work on guild-war maps.

Guild auras

Guild members standing in a 5x5 area around the Guild Master get a stat bonus from each aura skill the guild has learned: +2 per skill level, up to +10 at level 5. Auras work on every map, in and out of WoE, but not on the Guild Master themselves.

Aura Bonus at Lv 5
Great Leadership STR +10
Wounds of Glory VIT +10
Soul of Cold AGI +10
Sharp Hawk Eyes DEX +10

Rewards

WoE Victory Coin & WoE Participation Coin

When a WoE session ends, every player who personally entered at least one active castle that session gets one coin:

Coin Who gets it
1 Woe Victory Coin Your guild holds at least one of the castles you entered when WoE ends. Being a guild member isn't enough on its own โ€” you have to have shown up.
1 Woe Participation Coin You entered a castle, but your guild holds none of the ones you entered when WoE ends.

It's one coin per session, however many castles you visit. If you're too heavy to carry it, it's mailed to you instead. Both coins are account-bound and spent at the WoE Exchange.

WoE Exchange

WoE Exchange
WoE Exchange in Temple of the Sky (ra_temsky, 93, 95)

Pick "Victory Exchange" or "Participation Exchange", then a category: Consumables & Buffs (stat/buff consumables), Clone Pet Eggs (every clone pet egg) or Castle Gear (Deviling Wings). Participation Coin buys the same catalog at a markup, so a loss still leaves you with something to spend. The castle Tokens are not sold here โ€” see Guild Leader Castle Rewards below. Full price list on the WoE Exchange page.

Guild Leader Castle Rewards

A free, once-per-day claim available only to a guild's leader โ€” always visible as the first entry on the WoE Exchange menu, even before your guild has ever held a castle. The more castles your guild currently holds โ€” and the more each castle's economy has been invested โ€” the more loot draws you roll. Each draw has a 12.5% chance at a Yggdrasilberry Box, 12.5% at an Alchemist Box, and 1% at each of eight exclusive costumes (see the WoE Exchange page); the rest of the draws come up empty. It resets daily and does not bank โ€” skip a day and that day's draws are gone, not carried forward. If a roll doesn't fit in your inventory, it's mailed to your RODex instead of lost.

Only castles won in War of Emperium count. A castle pays here once your guild holds it when a WoE session that castle is part of ends, and only while it stays on the WoE schedule. A castle with no owner can be taken at any time by breaking its Emperium, but it pays no castle rewards โ€” and can't score the "held at the start" season points โ€” until your guild holds it through a WoE session.

This is also the only source of castle Tokens now. Each of the 5 Prontera castles is themed to one specific Token โ€” holding that exact castle gives your guild a daily chance at its Token when you claim.

This replaces the old daily in-castle treasure chest, which was retired โ€” it could desync or get skipped entirely if the server restarted anywhere near its nightly spawn time. If you @mobinfo an old treasure-chest monster, it'll now point you here instead of showing stale drop odds.


Season Points

Every player who attends a WoE castle earns season points, tracked all month and never lost โ€” there's no separate per-castle leaderboard anymore, just one running season total per player.

Source Points
Attending any castle this session (once per session, however many castles you enter) 1
Your guild owns that castle when WoE ends +3
Your guild held it at the start of this WoE, having won it in an earlier WoE, and still holds it at the end +3
Your guild was the first to break that castle this WoE (even if you lost it again) +2
Your guild logged the most kills this WoE night +1

Castle points only count for castles you personally entered that session.

When WoE ends, everyone who took part gets a private message with exactly what they earned โ€” for example "[WoE Season] Victory! +6 season points (attended +1, castles held +3, first break +2). Season total: 42." โ€” and every online player sees a WoE recap in chat: each castle that was in play, who holds it, which guild broke it first, and the guild with the most kills that night.

WoE Season Rewards

WoE Season Rewards
WoE Season Rewards in Temple of the Sky (ra_temsky, 106, 95)

Your season points unlock tiers as you cross their thresholds โ€” Bronze, Silver, Gold, Platinum, and Emerald Banner โ€” claimed here at any time, and never reset mid-season even if you fall behind later. When the season rolls over on the 1st of the month, your final tier also mails you a bonus coin stipend, and the top 10 players are locked into that season's history.

Tier Season points Claim reward Month-end bonus
Bronze Banner 10 1 Woe Victory Coin 1 Victory Coin
Silver Banner 30 1 Woe Victory Coin 2 Victory Coins
Gold Banner 60 1 Woe Victory Coin 3 Victory Coins
Platinum Banner 100 1 Woe Victory Coin 4 Victory Coins
Emerald Banner 150 2 Woe Victory Coins 5 Victory Coins

The month-end bonus is 1 Victory Coin for each tier your points reached.

War Chronicle Herald

War Chronicle Herald
War Chronicle Herald in Temple of the Sky (ra_temsky, 108, 99)

Shows the current season's top 10 players and your own rank even if you're outside it, plus last season's top 3 champions โ€” a quick read-only check-in, no claiming here.

Season length is a calendar month (points reset to 0 for the new month; history is kept, not deleted).


Rules

Season One Rules

For Season One, the following rules apply, if these rules are broken the guild leader will take punishment such as bans, mutes or jailtimes:

  • Pre-buff are only allowed by the attacked on the castle entrace (before you entercastle)
    • Moving to a castle entrance map will debuff, you will need to buff with guild.
    • You are allowed to use alt accounts and duals to do buffs on the castle entrance. (under review)
  • Castle Hostage is allowed
    • Hostage attempts are when a guild purposeful does not take emperium to gain win.
    • WoE has no fixed end, so waiting for the last second to capture doesn't work. From 5 minutes before the scheduled end, each minute has a chance to be the last one. If it is, WoE ends at a random second inside that minute. An announcement at the start of every minute shows its chance:
      • 5 minutes before the scheduled end: 2%
      • 4 minutes before: 4%
      • 3 minutes before: 6%
      • 2 minutes before: 8%
      • 1 minute before: 10%
      • The scheduled end minute itself: 0% (WoE always runs past it)
      • 1 minute after: 30%
      • 2 minutes after: 50%
      • 3 minutes after: 70%
      • 4 minutes after: 90%
      • 5 minutes after: 100% (WoE always ends before 6 minutes past)
  • Multiple Guilds is not allowed
    • Guilds that work together to capture or defence of a castle.
  • Guild Leader must attend WOE, with the guild having 3+ members online.
  • Super novice are allowed, normal novice classes are not.
  • Players who are not part of a guild cannot join WOE
  • Dual Accounts are not allowed to participate in WOE
    • We want to make it fair and prevent dual accounts with macro.

Maximum Party Capacity is [12], Guild Capacity is [24]

Banned in castles

All 30 castles share the same bans, whatever the region.

  • Skills (the standard rAthena list): Teleport, Warp Portal, Back Slide, Snatch, Ice Wall, Assumptio, Basilica, Sheltering Bliss, Plant Cultivation, Shadow Slash, Greed, Dimension Door, and the marriage/family summons (I Miss You, Call Parent, Call Baby).
  • Items and cards: Assumptio and Greed scrolls, Boarding Halter (box and reins), Bombring Box, Berzebub Card, Dark Illusion Card.
  • Allowed: Snap / Body Relocation, Taekwon Run, Flying Side Kick, High Jump, Shadow Jump, Play Dead, Loki's Veil, Marionette Control, and Spirit of the Soul Linker all work in every castle.

These rules are subject to change in future seasons to ensure a balanced and fair competition environment.