The Endless Cellar is a challenging 100-floor dungeon instance featuring a wide variety of monsters and bosses.
Overview
This custom sequel to the original Endless Cellar contains almost all monsters not featured in the original dungeon. The Cellar descends downward through 100 floors with bosses appearing every 5 floors.
Location
The Cellar Protection Stone NPC is located in e_tower at coordinates (76, 79).
Requirements
| Requirement | Value |
|---|---|
| Minimum Level | 250 |
| Maximum Level | 255 |
| Party Size | 1+ members (minimum 1) |
| Entry Cost | 1,000,000,000 Zeny (1B) |
| Cooldown | Varies per account |
How to Enter
{% stepper %} {% step %}
Form a party
You can enter solo or with a group. {% endstep %}
{% step %}
Party leader talks to the Cellar Protection Stone
The party leader must interact with the NPC at e_tower (76, 79). {% endstep %}
{% step %}
Select "Enter Endless Cellar"
Choose the entry option from the NPC dialog. {% endstep %}
{% step %}
Ensure all party members meet level requirements
All members must be within the minimum and maximum level. {% endstep %}
{% step %}
Zeny cost is deducted
Entry cost is deducted from all party members. {% endstep %}
{% step %}
Enter the instance
A new instance is created for your party and you can enter. {% endstep %} {% endstepper %}
Instance Options
Enter Endless Cellar
Creates a new instance for your party. Only available if:
- You are the party leader
- You don't have an active instance
- All members meet requirements
- No cooldown is active
Return Endless Cellar
Re-enter an active instance. Use this if you died or got disconnected.
Destroy Endless Cellar
Destroys the current instance. Only the party leader can do this.
Dungeon Structure
- 100 total floors
- Bosses every 5 floors (floors 5, 10, 15, 20, etc.)
- 5 unique maps: 1@cella, 2@cella, 3@cella, 4@cella, 5@cella
- Monsters spawn in waves that must be cleared to progress
Mechanics
Monster Waves
- Each floor has multiple waves of monsters
- Monsters spawn throughout the map
- Kill all monsters to advance to the next floor
- Boss floors have a single powerful MVP
Death Penalty
- No death penalty in the instance
- Respawn at save point (set when entering)
- Use "Return Endless Cellar" to re-enter
Time Limit
- Instance timeout: 14,400 seconds (4 hours)
- Additional timeout: 300 seconds (5 minutes) for idle
Tips
- Bring a balanced party composition
- Stock up on healing items before entering
- Set up a party of tanky and DPS classes
- Boss floors require coordination
- Save points are set when entering — you can return if you die
Cooldown
After completing or destroying an instance, there is a cooldown before you can enter again. The cooldown is applied to all party members who entered the instance.
Notes about cooldown and re-entry
- All party members share cooldown.
- Party leader controls instance creation/destruction.
- Members can re-enter if they disconnect.
- Logging out resets your instance ID (you must rejoin the party to re-enter).
Rewards
- Monster drops from various creatures
- MVP drops from boss floors
- Experience from all monsters
Map Restrictions
Inside the Endless Cellar:
- No fly wings or teleportation
- No memo/warp access
- Deaths don't cause stat penalty
- Items restricted as per dungeon rules
Party Coordination
- All party members share cooldown
- Party leader controls instance creation/destruction
- Members can re-enter if they disconnect
- Logging out resets your instance ID (must rejoin party)